Introduction Last time I blogged on creating my first Swift application that would display a Koch Snowflake fractal on an iPad or and iPhone. This time I’m going to look at adding some unit tests to that program to see how that works in XCode and Swift. It appears that Apple has built some nice […]
Apple provides astonishing and remarkable prospects as to develop for resourceful as well as productive software by utilizing open architecture, APIs as well as file format specifications. The learning and utilizing is very simple. On your Mac, you can develop and produce iOS apps that run on iPad, iPhone as well as iPod touch.
After the initial look at Xcode, now is the time to start getting to grips with it. With the tutorials I’m using, I’m starting with the layout elements for the user interface (UI). At this stage, there’s no ‘real’ coding involved. But given how daunting this whole task seems to be, it’s nice to be […]
Introduction To round out my blog series on an introduction to Swift, this posting will be covering UI Testing. Previously we created a simple Swift program to draw a Koch Snowflake, adding some unit tests and then added some performance tests. The source code for the project is on Google Drive here. UI Testing actually […]
Developer Andrew Wilk tweeted screengrabs of what appears to be an early version of Dark Mode in the first iOS 10 beta, running in Xcode. Mac Aficionados responded with their own screengrabs, saying that they’d found it in iBooks, Safari, Alarm and iTunes, though it’s unclear whether the iBooks example differs from the existing app-specific […]
New iPad App Teaches Coding Concepts & Encourages Creative Experimentation Apple today introduced Swift Playgrounds, an innovative new app for iPad that makes learning to code fun and easy for anyone. Swift Playgrounds brings coding to life with an interactive interface that… More about Swift Playgrounds App Makes Learning to Code Easy & Fun
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